Quirks may be modified by using the Sanitarium in the Hamlet, which allows you to expend gold to either remove a quirk (positive or negative), or to permanently "lock in" a positive quirk, which prevents it from being replaced when new quirks are earned. After this, if a hero gains an additional quirk, a random existing quirk will be replaced, denoted by two spiralling arrows next to the new quirk (these arrows may be hovered over to see what quirk got replaced). ![]() ![]() Quirks may also occur as a result of partaking in stress relief buildings in the Hamlet via the Tavern and Abbey.Ī character can possess a maximum of ten quirks - five positive and five negative. Heroes recruited from the Stage Coach will possess a random set of quirks - at least one positive and one negative.Īdditional quirks, positive and negative, are gained during expeditions by interacting with curios, and after expeditions in the post-expedition screen. An Occultist having both the Gambler and Known Cheat quirks, effectively preventing him from benefiting from stress relief facilities until cured in the Sanitarium.
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